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 Looking for Enjoyable Mods(?)

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Daredhnu

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Posts : 78
Join date : 2010-02-16

PostSubject: Looking for Enjoyable Mods(?)   Sun Sep 12, 2010 10:16 am

I've recently reinstalled Oblivion and after completing it i'm now looking for some mods to add to the experience, i'd like some suggestions on good mods for Oblivion, i'm primarily interrested in mods that increase the amount of items/equipment in the game, but any mod that you think makes for a better experience is welcome.

i've found the Oblivion Nexus to be rather flooded with mods which makes it rather hard to navigate or find what you are looking for, so if anyone here can point me to some mods that they found enjoyable and well constructed i'd greatly appreciate it.


(i will add links to all suggested mods in this post with a short description.)
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Shade.ninja

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Join date : 2009-12-08
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PostSubject: Re: Looking for Enjoyable Mods(?)   Sun Oct 24, 2010 2:56 am

here are some might i also recomand checking out planet elder scrolls it has a lot of good mods not found on nexus oh and search as they are typed

mods
noguildmasterskick -no longer get kicked out of the mage thief and fighter when guildmaster
sycathomealchemy -use alchemy equipment whithout clutering your inventory
sycathomealchemy_no_bounty -use alchemy equipment without gaining a bounty
Golden crest -a pirate mod what more do you want
Tustartingoptions -choose where you start
300ft_crime_detection -no more psychic guards
mypersonaloblivion -just what it says
letThePeopledrink -highly recomended
CT_torch_compendium -more torches
better hunting -improves hunting
andrews_no_quest_items -for when you want to get rid of a item that you dont need anymore
obmm oblivion mod manager
obse oblivion script extender
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Daredhnu

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PostSubject: Re: Looking for Enjoyable Mods(?)   Tue Oct 26, 2010 3:22 am

thanks i'll look into those.
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Shade.ninja

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PostSubject: Re: Looking for Enjoyable Mods(?)   Mon Nov 01, 2010 4:02 pm

quest reward leveler -must have mod
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